Quidditch Practice Planner
Role: UX Designer
For this project, students were tasked with designing an app that would improve a community they were a part of. Each student designed their own application from start to finish. To start, I defined a problem to solve, my user base, and what features the app needed. Second, I created a low-fidelity wireframe to layout information for the application. Finally, I created the high-fidelity prototype in order to test the application's design.
The Quidditch Practice Planner app was created in the fall of my sophomore year at Bradley University for my User Interface Design and Development class. The project took place over the course of the whole semester. Students designed an application that would support a community they were a part of. At the time, I was running a quidditch club at Bradley University.