Bad Boiz All Around
Role: Game Designer
During this project, each team member had design input. We all designed the ships that appeared in the game. I worked on implementing and iterating on the mechanical designs of the ships in Unity. I implemented the menus in Unity. I also created the save system for high scores.
Hold C + O + W on your keyboard during the game for a surprise.
This game was created during the fall of my sophomore year at Bradley University for the Game Design 1 course. There were three team members and we had from November until December to complete the project. For this project, we were required to create a 2D shooter.